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AI & Automation for Events & Ticketing

Survive the on-sale, then handle everyone who turns up

We design around

  • DPDP Act 2023
  • PCI DSS
  • Consumer protection and refund disclosure rules
  • Venue and local licensing record requirements
99.98%
Availability through on-sale windows

With rehearsed load testing beforehand

14x
Peak-to-baseline traffic absorbed
70%
Ticket admin handled without an agent

Transfers, name changes and refunds within policy

What we hear

The problems that bring people to us

If several of these describe your week, there is almost certainly something worth automating.

  • The site falls over in the first two minutes of an on-sale
  • Bots and resellers taking inventory from real customers
  • Transfers, refunds and name changes handled manually
  • Support volume spiking at on-sale and again at the door
  • No usable record of who actually attended, only who bought

What we build

Where automation pays off in events & ticketing

01

On-sale-ready platform

Queueing, rate limiting and pre-warmed capacity sized against a modelled traffic shape, rehearsed before the date rather than discovered on it. The spike is scheduled, so the readiness can be too.

02

Fair access and bot resistance

Layered defences — queue tokens, velocity limits, payment-level checks — designed on the assumption that anything purely client-side will be defeated. The aim is raising cost for resellers, not claiming immunity.

03

Booking lifecycle automation

Transfers, name changes, partial refunds, upgrades and waitlist promotion handled by the system with authority limits, rather than by an inbox.

04

Attendee communication and support

Pre-event information, entry instructions, changes and post-event follow-up automated, with the genuinely uncertain routed to a person quickly.

05

Attendee data that survives the event

One record per person across purchases, attendance and channels, so the next on-sale starts from an audience rather than a spreadsheet.

The on-sale is the whole engineering problem

Most platforms are designed for a load curve. Ticketing is designed for a cliff.

Ninety seconds after an announced on-sale you may be serving fifteen times your daily peak, from users who all want the same small set of rows, all of whom will retry aggressively if anything is slow. Every hard problem in the system — contention, cache invalidation, payment latency, queue fairness — arrives at once, in front of an audience who will describe the experience publicly within minutes.

The compensating advantage is that you know the date. Unlike an outage caused by unexpected traffic, an on-sale failure is a failure to rehearse.

What rehearsal means here

Model the real shape. Not sustained load — a cliff, with a browse-heavy first thirty seconds and a checkout-heavy next two minutes.

Test against production-scale inventory. Contention on a hundred tickets behaves differently from contention on fifty thousand.

Measure scale-out latency, not just ceiling. Capacity that arrives four minutes in is capacity that arrives after the event sold out or fell over.

Include the payment provider. Your checkout is only as available as the slowest dependency in its path, and gateways have rate limits of their own that you may only discover at peak.

Rehearse the degradation plan. What gets shed to protect checkout — seat maps, recommendations, live counts — decided and practised beforehand.

Fair access, stated honestly

Every ticketing operator wants bots stopped. What can actually be delivered is a cost increase for the reseller, not immunity.

Client-side controls are defeated. What holds is server-side: queue tokens issued and validated centrally, velocity limits per identity and payment instrument, anomaly detection on purchase patterns, and payment-level checks that make disposable identities expensive. Each layer buys something specific and we will say what.

The trade-off is friction for real customers, and it is a genuine trade-off rather than a solved problem. Tighter controls mean more legitimate buyers hitting a check. Where that line sits is a commercial decision, and it should be made by you deliberately rather than by a default in a vendor's configuration.

After the on-sale

The engineering attention goes to the spike; the operational cost usually sits afterwards. Transfers, name changes, refunds, waitlist promotion and the entry-day questions are high volume, rule-bound and almost entirely automatable within defined authority limits — which is support automation applied to a ticket lifecycle.

The other thing worth building is a durable attendee record. Most operators know who bought and not who attended, which means every campaign starts from purchase data that undercounts the actual audience. Fixing that is data platform work and it compounds across events.

Where the work overlaps

The platform is Product Engineering, the peak readiness is NoOps and Infrastructure Management, and the audience side is Growth & Demand Generation. The peak-rehearsal discipline is the same one described under retail and eCommerce — sale days and on-sales are the same engineering problem with different vocabulary.

FAQ

Questions we get asked

Talk to someone who has worked in events & ticketing

Bring a process that annoys you. In 30 minutes we will tell you whether AI helps, what it would cost, and where it would fail — even if the answer is don't bother.

Or email [email protected] · we reply within 1 business day